@startuml
sprite $shield_halved [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000000000000000006BB60000000000000000000000
000000000000000000028EFFFFF920000000000000000000
000000000000000004BFFFFFFFFFFC500000000000000000
0000000000000006DFFFFFFFFFFFFFFE8100000000000000
00000000000039FFFFFFFFFFFFFFFFFFFFA3000000000000
00000000005CFFFFFFFFFFFFFFFFFFFFFFFFC50000000000
000000017EFFFFFFFFFFFFFF06DFFFFFFFFFFFE810000000
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00000CFFFFFFFFFFFFFFFFFF0000028EFFFFFFFFFFD10000
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0001FFFFFFFFFFFFFFFFFFFF00000000004BFFFFFFFF0000
0003FFFFFFFFFFFFFFFFFFFF00000000000018EFFFFF3000
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0003FFFFFFFFFFFFFFFFFFFF000000000000003FFFFF3000
0002FFFFFFFFFFFFFFFFFFFF000000000000004FFFFF2000
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0000DFFFFFFFFFFFFFFFFFFF00000000000000AFFFFC0000
0000AFFFFFFFFFFFFFFFFFFF00000000000000DFFFFA0000
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00003FFFFFFFFFFFFFFFFFFF00000000000005FFFFF30000
00000FFFFFFFFFFFFFFFFFFF0000000000000AFFFFE00000
00000BFFFFFFFFFFFFFFFFFF0000000000000EFFFFA00000
000006FFFFFFFFFFFFFFFFFF0000000000005FFFFF600000
000001FFFFFFFFFFFFFFFFFF000000000000CFFFFF100000
000000BFFFFFFFFFFFFFFFFF000000000002FFFFFB000000
0000005FFFFFFFFFFFFFFFFF00000000000BFFFFF4000000
0000000EFFFFFFFFFFFFFFFF00000000004FFFFFD0000000
00000006FFFFFFFFFFFFFFFF0000000000CFFFFF60000000
00000000EFFFFFFFFFFFFFFF0000000006FFFFFD00000000
000000005FFFFFFFFFFFFFFF000000002FFFFFF500000000
000000000BFFFFFFFFFFFFFF00000001DFFFFFB000000000
0000000002FFFFFFFFFFFFFF0000000CFFFFFF2000000000
00000000006FFFFFFFFFFFFF000000CFFFFFF50000000000
00000000000AFFFFFFFFFFFF00002DFFFFFF900000000000
000000000000CFFFFFFFFFFF0004EFFFFFFB000000000000
0000000000001CFFFFFFFFFF01AFFFFFFFC1000000000000
00000000000001CFFFFFFFFF7FFFFFFFFC00000000000000
000000000000000AFFFFFFFFFFFFFFFFB000000000000000
00000000000000008FFFFFFFFFFFFFF70000000000000000
000000000000000003DFFFFFFFFFFD300000000000000000
00000000000000000008FFFFFFFF80000000000000000000
0000000000000000000019FFFF9100000000000000000000
000000000000000000000003300000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_SHIELD_HALVED(_alias) ENTITY(rectangle,black,shield_halved,_alias,FA6 SHIELD_HALVED)
!define FA6_SHIELD_HALVED(_alias, _label) ENTITY(rectangle,black,shield_halved,_label, _alias,FA6 SHIELD_HALVED)
!define FA6_SHIELD_HALVED(_alias, _label, _shape) ENTITY(_shape,black,shield_halved,_label, _alias,FA6 SHIELD_HALVED)
!define FA6_SHIELD_HALVED(_alias, _label, _shape, _color) ENTITY(_shape,_color,shield_halved,_label, _alias,FA6 SHIELD_HALVED)
skinparam folderBackgroundColor<<FA6 SHIELD_HALVED>> White
@enduml